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If you roll gold, you do not get your background equipment.
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You can choose to either roll for your class gold OR take starting equipment. This system is found on page 13 in the PHB or can be found online here. All characters start at level 2 and are created using the standard 27 Point Buy System. Outside of the below listed material, our Lore and Balance Teams have put together some extra options for you which can be found in the Main Balance Document in either the #welcome-guide or #balance-public-view channel. This would increase the quality and immersion of the game A LOT.We offer many options for character customization and creation.
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Post Scriptum is in my opinion the best example of what this game needs in terms of animations, but with a little more of speed to make it more arcade. I feel like it needs more camera shakes, make the animations feel little more heavier and quit the independent head movement or at least decrease its velocity please. PD: I know it’s the last of your priorities now but, please, rework the animations of the game, because it feels like I’m playing PUBG in first person mode, and not like a proper FPS game. That’s all and thank you for reading my post! The squadron logo system wouldn’t be so different, you would have a plethora of logos to unlock with grind and others only available with gold, packs or battle pass. A small part of it can be unlocked by level 1 or 2, and the rest needed to be grinded and leaving a part of them for only be available to purchase by premium money and packs in the Gaijin Store or the battle pass alike the decals system in war thunder too. How would the character customization work? It could be something like the system on rising storm 2: five or seven faces models, clothes, camouflages, haircuts, bandages, helmets and hats etc. Firts of all, why? Character and squad logo customization are both highly monetizable features and you can be constantly updating them, and it adds a lot more of personality to the game.
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